In terms of telling a story and making decisions through game play we plan to try something similar to the following style of chat, which is used in the Bioware games and called a dialogue wheel.
Monthly Archives: January 2013
A few notes about what we are looking at and our aims
Over the past few years we have been investigating the various ways simulations and serious games are being used for education and training.
David has been tracking a lot of projects and developments at Metaverse Health.
We have been working on a wide range of simulations and serious games at Oztron.
The question here is – what has worked, and what do we want to try to do in the future?
We want to create something that engages young people like modern video games – we want to take the best the entertainment industry has to offer and use it to create better learning experiences.
We want learning to be more of a natural experience, where you learn by being placed in situations where you make decisions(good or bad) and see the consequences – not simply remembering the right answers.
We want instant, tailored feedback, which ensures a deep understanding of topics before progress is recorded.
We want embedded UX design which ensures usability regardless of digital literacy.